Nov 30, 2005, 10:58 AM // 10:58 | #1 |
Academy Page
Join Date: Jun 2005
Profession: W/R
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One piece Knights for warrior = ideal ??
Just wondering, is full giadiator + one piece of knights = ideal ?
the piece of knights gives dmg reduction? |
Nov 30, 2005, 11:02 AM // 11:02 | #2 |
Frost Gate Guardian
Join Date: Jun 2005
Location: ::::
Guild: ::::::::
Profession: W/Mo
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correct
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Nov 30, 2005, 01:11 PM // 13:11 | #3 |
Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
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Moved to Q&A.
And yes, that is correct. |
Nov 30, 2005, 01:34 PM // 13:34 | #4 |
Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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No its does not.
Knights armor provides locational reduction. So if you have boots on then the damage is reduced when you get hit on your feet. Absorbtion Runes reduces the damage. So to recap, knights armor reduces locational damage. Absorbtion runes reduces global damage. |
Nov 30, 2005, 01:38 PM // 13:38 | #5 |
Ascalonian Squire
Join Date: Aug 2005
Profession: N/Me
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aaaaaaaaaaaaaaahhhhhhhhhhh who to believe?
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Nov 30, 2005, 01:38 PM // 13:38 | #6 |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Boxterduke, uhh, no. That's how it's 'Supposed' to work, that's not how it actually works at the moment. Eventually it'll be fixed, but it's not exactly a severe bug so I'm sure it's a long ways down the list of minor issues to fix.
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Nov 30, 2005, 01:43 PM // 13:43 | #7 |
Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
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boxterdude is incorrect - at this point in time, the damage reduction from Knight's armor is global.
The only instance armor provides a local bonus is against specific types of damage. For example, a Mesmer's Rogue's Attire add +10AL against physical attacks only against hits to the chest. However, a Mesmer's Performer's Gloves provide a global +15AL bonus whenever casting. |
Nov 30, 2005, 01:46 PM // 13:46 | #8 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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I can voughe for, and prove without doubt that Knight/Ascalon armor deduction is Global.
easiest way is just make a new character, get them to Old Ascalon - buy all normal armor except 1 ascalon peice, make it boots or gloves to prove the point. The monsters just outside hit 2-3s melee dmg on the normal ascalon city armor. Put a n Ascalon's peice on , and you'll never get hit for over 1 dmg (except lightning orb hits). Since these monsters are the weakest their the easiest to test. |
Nov 30, 2005, 07:42 PM // 19:42 | #9 | |
Academy Page
Join Date: Oct 2005
Guild: Masters of the Realms
Profession: W/Mo
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Quote:
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Nov 30, 2005, 07:50 PM // 19:50 | #10 |
Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Feet and hands are the same, and both are the least targeted.
Gladiator's isn't a no brainer, as many warriors would rather have platemail or dragons for the better armor over the additional energy. |
Nov 30, 2005, 07:57 PM // 19:57 | #11 |
Desert Nomad
Join Date: Jul 2005
Location: /u/liquidsteel30
Guild: Ego Trip From Rank [ZERO]
Profession: W/Mo
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I've always used the helm, but only because it looks the best (ascalon). People have been saying that it will be changed for a long time, but personally, I don't see it ever being 'corrected'.
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